For the November 14, 2011, Gamers on Game show, featured Artificial Intelligence, E-learning and Serious Games expert, Avron Barr.

Avron  is a longtime researcher and implementer of advanced virtual learning systems, an independent consultant for software businesses, writer, director, and DARPA advisor. We discussed the nature and breadth of what’s going in the emerging area of “Serious Games.”

Game technology has been applied to serious activities since teachers discovered they could dramatically impact student involvement in the classroom by replacing flash cards with a Jeopardy-like game. Especially if there was some reward for the winner. Modern game technology, consisting of an expanded collection of tools and methods, is being applied quite seriously to education, corporate and military training, clinical psychology, marketing, rehabilitation therapy, and even social
and political discourse.

To hear our broadcast in its entirety, please click the gray ‘play’ button below: [haiku url=”http://miljkovic.org/old_public_html/nada/gog111411.mp3″ title=”Avron Barr” graphical=”true”]


Avron has been an independent consultant on the software business for 25 years. After research at Stanford on intelligent tutoring systems and the publication of his four-volume Handbook of Artificial Intelligence, he cofounded Teknowledge, an AI software startup in Silicon Valley that went public in 1986. Since then, he has worked with innovators in many industries to help them define their products, understand their markets, and explain their vision. He directed a six-year study of the global software industry at Stanford’s Graduate School of Business, funded by the Alfred P. Sloan Foundation.

In recent years, Avron’s focus has returned to learning technology. From 2003-2006 he served on the DARPA, U.S. Defense Advanced Research Projects Agency,  Advisory Board for the DARWARS project, a 35 million dollar R&D effort to create a DoD infrastructure for advanced virtual learning systems. Several of the DARWARS projects are now in daily use, including some very serious games. From 2006-2008 he was the Director for Strategic Planning at the U.S. Advanced Distribute Learning Initiative, focused on the future of the SCORM or Sharable Content Object Reference Model standard.

After that work, Avron co-founded the International Federation for Learning, Education, and Training Systems Interoperability or the LETSI Foundation, an international non-profit committed to accelerating the adoption and evolution of innovative teaching and learning systems. More information about the LETSI Foundation can found at the LETSI wiki.

This November’s Santa Cruz Gathering of the Electronic-Gamers, aka EGG, showcases a presentation by Avron on “Serious Games.” For more information visit EGG’s Facebook page. This event begins at NextSpace and after the presentation moves on to the Red Room.

Game technology has been applied to serious activities since teachers discovered they could dramatically impact student involvement. Modern game technology, consisting of an expanded collection of tools and methods, is being applied quite seriously to education, corporate and military training, clinical psychology, marketing, rehabilitation therapy, and even social and political discourse.

Come out at the beginning of this Holiday season with your favorite EGGs, a little cerebral discusion followed by celebration. If you know of an Electronic/Video Game Lover/Innovator/Researchers especially UCSC students, please bring them along.

Nada

I'm a radio activist media making artist peace loving hippy mama with a punk aesthetic.

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