Team Krinoid

Recent UCSC graduates, Max Weinberg, Peter Hunter and John Peters came into KZSC to talk about their company Team Krinoid and their games.

The Team Krinoid talked about the evolution of their Santa Cruz Game Company and their new game entitled Bunny Run where the player takes the perspective of a bunny running from trouble. We talked about how the team came up with the idea of the game.

Team Krinoid was founded by the three after their success with the iPad game, Syz: EG that won the Game of the Year and Grand Prize at the first ever Games and Playable Media’s SAMMY’s event in June 2011.

Syz E.G. is a galactic adventure game that brings innovation to the space shooter genre with multi-touch controls, various weapons and abilities, a unique story, and a mixture of tactical top-down gameplay and fast-paced side-view action. The game is available in the Apple App Store and looks like a lot of fun. The game was developed with a large team of ten people.

Bunny Run is developing faster due than Syz E. G. because of experience and the Team’s division of responsibilities between the three partners. Max does the artwork. Peter writes the story and music. John does the programming.

If you missed any part of our Gamers on Game broadcast in its entirety, please click the gray ‘play’ button below:

Listen to Team Krinoid

Here’s the video of our show:

Chris Osborn

tracergames

Halloween 2011, Santa Cruz local multi-media digital artist, musician, techno DJ/producer, experimental game developer, Chris Osborn was the guest for the Gamers on Game radio show.

Chris came into the KZSC station to talk about his recent presentation on the History of Games in Santa Cruz that he produced for the monthly E-Games Gathering at NextSpace and his new company and adventure, TRΛCER Vision and TRΛCER Games, that he created this past February 2011.

TRΛCER is the alias of Chris Osborn. His work is equally suited for the dancefloor, headphones, or interactive experiences. TRΛCER echoes lo-fi cyberpunk fantasies and jacking paranoid surrealism. He is available to be booked for DJ gigs as well as contracted for programming on creative art, music, and game projects.

Exploring the intersections of psychedelic dubstep, dark techno, and experimental video games, TRΛCER draws inspiration from Richie Hawtin, Trentemøller, Deadbeat, Scuba/SCB, Kryptic Minds, Burial, and Mark Essen. This project is the evolution of Chris’ previous work as the programmer for Gaijin Games’ critically-acclaimed synesthetic music game series BIT.TRIP (Wii, PC/Mac, iOS).

Chris has over 10 years experience DJing around the SF Bay Area and Philadelphia plus countless years spent coding games for various companies. Currently, he is working on a mixtape series called echo.x as well as several unannounced art/game projects.
You can hear his music at Soundcloud/Tracergames.

To hear our broadcast in its entirety, please click the gray ‘play’ button below:

Listen to Chris Osborn

Here’s the video of our show.

Limbic Software on Gamers on Game

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Limbic Software is an incredibly successful independent entertainment company currently focused on the iOS platform. It was a great pleasure interviewing Arash Keshmirian, Iman Mostafavi and Srban Porumbescu. The three (out of four core team) came to Santa Cruz to speak at the monthly E-Games Gathering this past August 25th.

Limbic was founded in 2008 by UCSD computer scientists, Arash, Iman, and Volker Schönefeld; three entrepreneurs with big dreams for mobile gaming.

Their award-winning debut title, TowerMadness, launched in 2009 and has been to the top of the free app rankings three times and has over 6 million downloads. Craftsmanship and a commitment to improving the player’s overall gaming experience have won them legions of dedicated fans across the world.


In Summer 2011, Limbic released two new titles, Nuts! and Zombie Gunship.  These guys make the games that they want to play.  This is a bit puzzling to the venture capitalists in Silicon Valley but that is what makes these games so fun to play.

To hear our show in its entirety, please click on the play button below.

Listen to Limbic Software

Graeme Devine on Gamers on Game

Computer programmer, game designer, and founder of Grl Games, Graeme Devine was the guest for Gamers on Game July 25, 2011 to talk his newest electronic game for IPads ‘Full Hand Poker Solitaire.’ Since both co-host Patrick Reilly and Graeme were just there, we also talked about the recent Comi-Con 2011 in San Diego.

Graeme was the lead programmer on the game and on its sequel The 11th Hour. The 7th Guest was a phenomenon, selling 2 million copies, and is credited (along with the game Myst) with encouraging the use of CD-ROM drives for games. He was also one of the forefathers of file compression.

Graeme was born in Glasgow, Scotland and began his career working on the TRS-80 at age 14 in the late 1970s. He joined Atari at age 16 to port their classic game Pole Position to home computers, including the Commodore 64, Apple IIe and ZX Spectrum. He also worked for Lucasfilm‘s Games Division, Activision UK, and Virgin Interactive.

Graeme founded Trilobyte in December 1990 with Rob Landeros. Together, they designed the original concept of the 1992 horror game The 7th Guest. Graeme was the lead programmer on the game and on its sequel The 11th Hour. The 7th Guest was a phenomenon, selling 2 million copies, and is credited (along with the game Myst) with encouraging the use of CD-ROM drives for games.

After a stint with Apple to help them with games on the IOS systems, Graeme began his most recent company and adventure with GRL Games.  To date, he has two games on the ITunes store, Full Deck Solitaire and Full Deck Poker Solitaire.

Along with co-hosts Nada and Pat, Graeme is one of the founders of EGG, a Santa Cruz Electronic Game Gathering with the intentions of bringing together all facets of game lovers from developers, creators, researchers and players on a monthly basis in Santa Cruz California. Our next gathering is August 25 at NextSpace Santa Cruz at 6:00pm with special host, Limbic Software.

To hear our show, please click on the play button below.

Listen to Graeme Devine

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