On January 2, 2012, PhD student at UCSC’s Games and Playable Media Center, Mike Treanor, came into KZSC to talk on Gamers on Game for the first show of 2012.
Mike is a game developer and theorist researching in the Expressive Intelligence Studio which is dedicated to exploring the intersection of artificial intelligence, art and design. Their goal is to create compelling new forms of interactive art and entertainment that provide deeply autonomous, generative and dynamic responses to interaction. A major thrust of this work is advanced AI for videogames
We started off the interview talking about his graduating project as a Digital Arts and New Media, Reflect. In 2008 and right after graduating wtih his MFA, Mike began studying in the Computer Science department. We talked extensively on his curent work with:
– Videogame interpretation (the “proceduralist” perspective).
To hear our broadcast in its entirety, please click the gray ‘play’ button below: [haiku url=”http://miljkovic.org/old_public_html/nada/gog1212.mp3″ title=”Mike Treanor” graphical=”true”]
Here’s a little video we took right after the show:
[…] team includes two past Gamers on Game and Artist on Art guests, Mike Treanor, and Aaron Xander Reed. The fourth team memeber, Ben Samual will be on Gamers on Game February 20, […]
[…] Mike is a developer and theorist. He was researching in the Expressive Intelligence Studio which is dedicated to exploring the intersection of artificial intelligence, art and design. A major thrust of this work is advanced AI for video games. […]